Memory Visualizer
See exactly what your world remembers.
Memory Visualizer is the public-facing inspection layer for EchoPath Memory Layer. It turns invisible spatial memory into a readable interface for developers, creators, and early partners.
Use it to understand where behavior is accumulating, which zones are becoming important, and how the memory layer can support demos, presets, NPC behavior, QA, and later engine integration.
Launch Memory VisualizerExplore Memory LayerExplore public repo
What it shows
Invisible memory becomes readable.
The visualizer helps explain adaptive world memory without exposing private runtime internals. It is designed as an education and proof surface for developers evaluating Memory Layer.
Map view
Zone intensity
See which rooms, routes, or objects have accumulated the strongest behavioral imprint.
Channel readout
Memory channels
Inspect public-safe channels such as presence, hiding, sound, danger, safe traversal, and route behavior.
Narrative proof
Event narration
Follow simple event feedback as memory is written, reinforced, decayed, and interpreted.
Developer path
Developer bridge
Use the visualizer as a bridge between demos, presets, Memory Lite, and later engine integration.
How to read it
A simple view of what the world remembers.
Memory Visualizer is not a private debug console. It is a public-safe way to explain adaptive spatial memory through clear zones, channels, and readouts.
1. Select a channel
Switch between total memory, presence, hiding, sound, danger, safe traversal, and route behavior.
2. Watch zones change
Areas become more important as behavior repeats or reinforces over time.
3. Read the strongest zones
The readout helps identify what the environment currently “remembers” most strongly.
4. Connect it to design
Use the same idea for haunted rooms, stealth routes, training feedback, NPC habits, or replay review.
Where it fits
Part of the Phase 1 / 1.5 Memory Layer stack.
The visualizer sits between the browser demos, the preset pack, Memory Lite, and readable memory exports. It helps visitors understand the product before asking for deeper integration.
Free demo
Room Remembers
The narrative proof demo: a room remembers where the player hides.
Starter product
Preset Pack
Ten product-safe behavior templates for adaptive world-memory prototypes.
Runtime preview
Memory Lite
A public runtime preview with anchors, zones, memory writes, queries, triggers, and save/load.
Export baseline
Memory Ledger Export
A readable export wrapper for sessions, memory events, triggered responses, replay, and QA review.
Next step
Use the visualizer to understand world memory.
Start with the live visualizer, then explore Room Remembers, Memory Lite, and the Preset Pack if you want to prototype adaptive memory behaviors.
Launch Memory VisualizerView Preset PackRequest partner access
