Live Demos

EchoPath XR Public Sandbox

Live Demos

Try EchoPath XR browser demos for adaptive memory, spatial visualization, and smooth path behavior. These demos are public-facing examples of the larger EchoPath roadmap: worlds that respond, remember, and become easier to build.

Featured Demo

Start with the demo that shows the product.

The Live Demos hub now routes developers toward the Memory Layer first, while preserving the older motion-routing prototypes as research and roadmap signals.

Live

Room Remembers

A browser demo showing spatial memory, decay, reinforcement, and threshold-triggered behavior. Click zones, write memory, and watch repeated behavior change the world state.

Launch Demo

Visual Layer

Memory Visualizer

A public-safe explanation of the heatmap/debug layer: the view that helps developers understand what a room, object, or path remembers over time.

View Visualizer

Developer Reference

Public GitHub Demo

Inspect the public examples, starter docs, and safe demo surface. This shows the integration pattern without exposing the private production kernel.

Open GitHub

Research / Motion Prototype

RiverPaths / Q-RRG Navigation

The earlier RiverPaths work remains part of the motion-routing research line. It belongs lower on this page as a prototype signal, while Memory Layer becomes the active product funnel.

View Technology Layers

Coming Soon

Unity / Godot Plugin Path

The demos are the public proof layer. The next step is plugin packaging, adapter layers, and studio-support workflows for developers who want to ship adaptive memory in real projects.

Request Plugin Access

Demo-to-product funnel

From browser demo to builder toolkit.

Use the demos to understand the behavior, use the public GitHub repo to inspect the integration pattern, then use presets, plugins, or partner support to move into production.

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