
Stable paths in moving worlds
Comfort-first spatial routing for XR—smooth rails that hold under change.
Discover how EchoPath transforms AR and VR experiences with dynamic, adaptive navigation that evolves in real-time, enhancing immersion and user engagement.
What is EchoPath?
An XR routing engine built on Anvharmonic Geometry (Q-RRG). It turns dynamic scenes into smooth, bounded-jerk paths (“spines”) and keeps their IDs stable across edits.
How does EchoPath improve navigation in AR/VR?
By minimizing curvature/jerk and avoiding hard re-paths. Motion feels natural, reducing nausea and drift..
What technologies does EchoPath integrate with?
Unity (editor tool today), WebGL/JavaScript (browser demo + npm lite). Unreal, ROS, and mobile AR are on the roadmap.
Can EchoPath be used in live events?
Yes, EchoPath is ideal for live events as it recalculates paths smoothly in response to changes in the environment, such as crowd dynamics and moving objects, ensuring effective navigation.
Who is it for?
XR devs, sim/training teams, and studios that need repeatable shots, safe paths, and faster iteration.
